Originally posted by:I have all 3 but haven't played the first 2, and didn't play them before I played Divinity 2 which is unfortunate, the game genre/isometric RPG doesn't look like my kind of thing and Beyond Divinity has story in it that I never knew about until I googled it after I've been playing Divinity 2. I was kinda wondering if I should start with Devine and Beyond after it, and it looks I have to. Sadly though, the way Devine looks and plays I gotta say that it feels like utter crap. But if those 2 games are.THAT. important for lore and story, then I think I'll just have to get over it and (try to) enjoy those games;-). Originally posted by:if those 2 games are.THAT. important for lore and storyThey aren't.
The relevant plot points are summed up in books and dialogue throughout Divinity 2. Beyond Divinity isn't directly relevant to the story, just the broad overview of DD and the events between DD and BD (the novella covering this is included in the Developer's Cut, and summed up in BD and D2:DC).What is it you don't like about DD? It is a 2D RPG released in 2002.
The graphics still hold up pretty well, IMO. The controls are the standard Diablo style for isometric RPGs of the time; quest design was good for the time (with the few fetch quests designed to encourage exploration, rather than filler), world interactivity is still pretty good (was very good for the time). The music and humour is great, IMO.If the Aleroth Catacombs are the issue, you can leave town and come back to that later (leave it too long, as in complete certain main plot quests later, and the relevant quests will be solved without your help, so you'd miss out on the experience/rewards). If the initial quests and exploration in Aleroth just don't appeal to you, there is no need to foce yourself to play for the sake of Divinity 2 (lots of people were first introduced to the series with that game).
Sneaking was in Divine Divinity as well, and this is an area where Beyond Divinity notably improved on the previous game. In Divine Divinity, only Survivors could sneak, but not in the presence of light (like daylight), and it was hard to figure out how close an enemy had to be to see you. In Beyond Divinity, both characters can sneak by default. Beyond Divinity for PC game reviews & Metacritic score: You are a servant of the Divine - scourge of necromancers and sorcerers alike. Your purpose in life is to fight all that is evil using any means possible.